We all know how frustrate and impatiently this game can drive us because of the powerful legendaries that we are seeking for. In my opinion the dungeon should drop at least 1 if you didn't get 3 shards in the dungeon. They should base on like this on dropping shards ex 1-3, 2-4, 3-5, 4-5 shards. It's a waste of time and resources because I went to farm in the dungeon and 0/5 attacks i got 0 shards in those attacks I was "wow" this is ridiculous. Well, Thumbs up if u like my ideas!!!! Hope Castle Clash change their minds about my ideas. Just hope!!!!
Personally I agree. That shard farmin is suppose to be hard. If there is drop rate like that... My hero will have lv 7 skills by now.
As I'll get 14-15 shard form dungeon lv4 skull2. At those level 150shard for 3,000 exp. awesome.
But it makes the game more enjoyable to have it at 0-4
But I'm not against the idea where if it's 0-4 it drop 1 or 2 or 3 and not just 0/4