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[Discussion] Who likes my idea on the dungeon ?

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#1
Posted on 11/12/13 11:15:45 PM | Show thread starter's posts only

Hi everyone!
     We all know how frustrate and impatiently this game can drive us because of the powerful legendaries that we are seeking for. In my opinion the dungeon should drop at least 1 if you didn't get 3 shards in the dungeon. They should base on like this on dropping shards ex 1-3, 2-4, 3-5, 4-5 shards. It's a waste of time and resources because I went to farm in the dungeon and 0/5 attacks i got 0 shards in those attacks I was "wow" this is ridiculous. Well, Thumbs up if u like my ideas!!!!  Hope Castle Clash change their minds about my ideas. Just hope!!!!

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#2
Posted on 11/12/13 11:16:13 PM | Show thread starter's posts only

Great i love it XD

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#3
Posted on 11/13/13 1:50:57 AM | Show thread starter's posts only

It's an interesting idea but farming for shards is meant to be hard. It is meant to take a long time to farm legendary heroes. If IGG made it easy to farm shards their revenue would drop tons.

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#4
Posted on 11/13/13 2:58:17 AM | Show thread starter's posts only

It's interesting.. Need to take a long time to farm legendary Heroes

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#5
Posted on 11/13/13 3:43:31 AM | Show thread starter's posts only

I enjoy the grind.

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#6
Posted on 11/13/13 5:59:28 AM | Show thread starter's posts only

Personally I agree.  That shard farmin is suppose to be hard.  If there is drop rate like that... My hero will have lv 7 skills by now.

As I'll get 14-15 shard form dungeon lv4 skull2.  At those level 150shard for 3,000 exp.  awesome.

But it makes the game more enjoyable to have it at 0-4

But I'm not against the idea where if it's 0-4 it drop 1 or 2 or 3 and not just 0/4

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