**#1**

* Edited by c39836703 at 11-17-2013 06:01 PM *

At level 10 the basic tower get the ability to be upgrade to a special tower

**Cannon Tower**

**Magic Tower**

**Arrow Tower**

Each tower has 3 skill and that is determine by the hero you garrison it with.

**Requirement tower level**

Level 1: 50 points

Level 2: 140 points

Level 3: 300 points

Level 4: 650 points

Level 5: 1200 points

**How Points are calculated**

Each skill requires points and that is determine by the Hero level + Skill Level

**Hero Level **

Each level a hero has gives 1 point.

A level 30 Hero will give 30 Points

**Note:**

Hero star & Hero Talent DOES NOT affect garrison points.

A level 60 4 star hero and a level 60 3star gives exactly the same number of points

**Skill Level**

Skill level 1: 1 point

Skill level 2: 36 points

Skill level 3: 90 points

Skill level 4: 183 points

Skill level 5: 356 points

Skill level 6: 629 points

Skill level 7: 1060 points

Skill level 8: 2095 points

Skill level 9: 3728 points

**Note:**

The skill experience for an Ordinary Hero to get level 3 Skill is (1000 + 5,000) 6,000 Skill EXP

The skill experience for an Elite Hero to get level 3 Skill is (1,500 + 7,500) 8,000 Skill EXP

The skill experience for a Legendary Horo to get level 3 Skill is (2,000 + 10,000) 12,000 Skill EXP

**Optimal Garrisoning for Towers:**

**Level 1: 50 points**

Level 49 hero with level 1 skill (49+1)

or

Level 12 Hero with level 2 skill (12 + 36)

**Level 2: 140 points**

Level 50 Hero with level 3 skill (50 +90)

**Level 3: 300 points**

Level 117 Hero with level 4 skill (117+183)

**Level 4: 650 points**

**Level 5: 1200 points**

The cost for a level 4 &5 garrisoning with single hero is too high to be consider "Optimal"

**Cannon Tower **

**Ordinary Hero:
**Level 1: Increase splash area by 1

Level 2: Increase splash area by 2

Level 3: Increase splash area by 3

Level 4: Increase splash area by 4

Level 5: Increase splash area by 5

**Elite Hero:**

Level 1: Increase DMG by 20%

Level 2: Increase DMG by 40%

Level 3: Increase DMG by 60%

Level 4: Increase DMG by 80%

Level 5: Increase DMG by 100%

**Legendary Hero:**

Level 1: 15% chance to fire 2 consecutive shots

Level 2: 25% chance to fire 2 consecutive shots

Level 3: 35% chance to fire 2 consecutive shots

Level 4: 45% chance to fire 2 consecutive shots

Level 5: 55% chance to fire 2 consecutive shots

**Optimal Garrisoning for Cannon Towers:**

**2/2/2**

or

**3/2/2**

**Magic Tower:**

**Ordinary Hero:**

Level 1: Increases ATK rate by 10%

Level 2: Increases ATK rate by 20%

Level 3: Increases ATK rate by 30%

Level 4: Increases ATK rate by 40%

Level 5: Increases ATK rate by 50%

**Elite Hero:**

Level 1: 5% chance to induce coma for 1.5s

Level 2: 10% chance to induce coma for 1.5s

Level 3: 15% chance to induce coma for 1.5s

Level 4: 20% chance to induce coma for 1.5s

Level 5: 25% chance to induce coma for 1.5s

**Legendary Hero:**

Level 1: Increases targets by 1, does 5% more DMG

Level 2: Increases targets by 2, does 10% more DMG

Level 3: Increases targets by 3, does 15% more DMG

Level 4: Increases targets by 4, does 20% more DMG

Level 5: Increases targets by 5, does 25% more DMG

**Optimal Garrisoning for Magic Towers:**

**2/2/2**

or

**3/2/2**

**Arrow Tower**

**Ordinary Hero:**

Level 1: Priority Target: Heroes, Increases range by 3

Level 2: Priority Target: Heroes, Increases range by 6

Level 3: Priority Target: Heroes, Increases range by 9

Level 4: Priority Target: Heroes, Increases range by 12

Level 5: Priority Target: Heroes, Increases range by 15

**Elite Hero:**

Level 1: Increases DMG by 2%, Increases Tower HP by 10%

Level 2: Increases DMG by 4%, Increases Tower HP by 20%

Level 3: Increases DMG by 6%, Increases Tower HP by 30%

Level 4: Increases DMG by 8%, Increases Tower HP by 40%

Level 5: Increases DMG by 10%, Increases Tower HP by 50%

**Legendary Hero:**

Level 1: Does 1.5x DMG to Heroes

Level 2: Does 2.0x DMG to Heroes

Level 3: Does 2.5x DMG to Heroes

Level 4: Does 3.0x DMG to Heroes

Level 5: Does 3.5x DMG to Heroes

**Optimal Garrisoning for Arrow Towers:**

**1/1/2**

or

**1/0/3**

or

**2/2/2**