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[News] Castle Clash Update on July 17th (iOS) [Version 2.3.3]

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#1
Posted on 7/16/20 9:00:59 PM | Show thread starter's posts only

The Castle Clash servers will be going offline for maintenance at 1:00 am (server time: GMT-5) on Jul 17th for about 4 hours. Players will get a total of 300 Gems after the maintenance.

Additions:
1. New Hero: Young Spark
Skill Name: Lightning Speed
Skill Description:
This Hero increases his own ATK SPD by X% and Dodge by X% for Xs. (Cooldown: Xs. This Hero is immune to Silence and conditions from Calamity. His basic attack deals DMG equal to X% of target's Max HP and recovers X% of DMG dealt as HP.)

2. New Hero: Boa Queen
Skill Name: Blood Feast
Skill Description:
Deals True DMG equal to X% ATK to enemies in front. Also summons X Blood Boa(s) for Xs. (Cooldown: Xs. This Hero is immune to Silence and conditions from Calamity, reduces DMG received by X%, and has fast Energy recovery.) (Blood Boa cannot receive more than X DMG per hit and every attack Disarms its target for Xs. Whenever Blood Boa attacks, Boa Queen reflects X% of DMG received for the next Xs. Cooldown: Xs.)

3. New Enchantment: Energy Surge
Description: Increases ACC by X% and Dodge by X%. Recovers X Energy when Dodge is triggered.

4. New Hero Skins ("Punk Eagle" for Young Spark, "Dragon Tamer" for Boa Queen).

5. New game mode: Epic Battle.

6.New anniversary-themed Background ("Beach Beats" ).

Adjustments:
1. Narcia: War Era improvements (Spawn points, display Town's occupying Guild, display Garrison quantity, registration time adjustment, Tile Limit description adjustment)
2. Challenge a Warden adjustments (added Epic Hero Catalog).
3. Quests reward adjustments.
4. Adjusted the difficulty of some Mastermind Dungeon stages.
5. Title Pack reward adjustments. (Can collect again.)
6. Increased maximum slots in the Heroes Altar by 2. (Max 127 slots.)

Bug fixes:
1. Torch Battle: adjusted the maximum number of Heroes deployable.
2. Fixed unresponsiveness when entering Labyrinth.
3. Fixed issues regarding mail functions.
4. Mastermind Dungeon: players can now continue to cast Spells and deploy Heroes and troops normally after all Buildings are destroyed.
5. Mastermind Dungeon: fixed errors regarding challenge chance consumption.
6. Impster: fixed an incorrect answer.
7. Fixed an issue that caused Mastermind Dungeon Boss to appear Elusive.

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#2
Posted on 7/17/20 1:07:22 AM | Show thread starter's posts only

Ok..

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Harikato Asaymas
#3
Posted on 7/17/20 3:37:06 AM | Show thread starter's posts only

Sạn đm
Dữ dmdnd

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