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[News] Castle Clash Update on October 16th (iOS) [Version 2.3.7]

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Posted on 10/16/20 1:12:11 AM | Show thread starter's posts only

The Castle Clash servers will be going offline for maintenance at 3:00 am (server time: GMT-5) on Oct 16th for about 4 hours. Players will get a total of 300 Gems after the maintenance.
 
Additions:
1. New Hero: Royal Mummy
Skill Name: Paralyzing Curse
Skill Description:
Paralyzes X random nearby enemy Hero and X additional nearby enemy Hero(es) for Xs (if an additional enemy Hero is killed, their Paralyze condition will continue on another enemy Hero), and deals X% ATK DMG to them every Xs for Xs. They also cannot receive Energy (from normal attacks and receiving damage) nor receive any healing for Xs. (Cooldown: Xs. This Hero cannot move nor perform basic attacks while this skill is in effect.) (Whenever this Hero is attacked, she reflects X% of DMG received and removes X Energy from every nearby enemy Hero.)
 
2. New Hero: Cold Heir
Skill Name: Cold Arrows
Skill Description:
Deals X% ATK DMG to X random enemy target (prioritizes enemy Heroes) and targets near it every second for Xs. Also Disarms and Inhibits all targets that receive DMG from this skill for Xs. Increases this Hero's ATK SPD by X% for Xs. (Cooldown: Xs. This Hero is immune to Stun and Silence, reduces DMG received by X%, and has fast Energy recovery.) (Whenever this Hero performs a basic attack, all enemy Heroes will receive X% more DMG for Xs. This effect will stack and cannot be removed.)
 
3. New Enchantment: Bold Requital
Description: When HP is less than X%, deals True DMG equal to X% ATK to X nearby enemy Heroes and recovers HP equal to X% of DMG dealt. (CD: Xs.)
 
4. New Halloween-themed Super Pets: Headless Knight & Mutant Headless Knight
Skill Name: Grave Assault
Skill Description: When its Hero is attacked, deals X% Pet ATK DMG to X enemy Heroes. Also Silences them for Xs. (Cooldown: Xs.) When Headless Knight is in play, it reduces all nearby enemy targets' ATK by X%.
 
5. New Hero Skins ("Vampire Queen" for Royal Mummy, "Saint of Light" for Cold Heir).
6. Challenge a Boss: remade Guild Bosses.
7. Line of Defense: added rankings for each difficulty.
8. Added "Quick Use" for resources.
 
 
Adjustments:
1. Adjusted the Might requirements for unlocking features.
2. Adjusted Title Pack rewards.
3. Adjusted Training Log and Novice 7-Day Sign-In rewards.
4. Increased the default number of Warehouse slots (increased from 20 to 40).
5. Various event improvements.
(1) Added the prices of some products in Trade Prestige tab.
(2) Adjusted the max Prestige for some Titles.
(3) Adjusted amount of Prestige produced by some functions.
(4) Trade Prestige tab: removed Title restriction to exchange for Lv 8 Talent Runes.
(5) Here Be Monsters: replaced item rewards with EXP.
(6) Removed Prestige as a Guild Boss reward. Added Benefaction as a Guild Boss reward.
6. Adjusted the amount of Prestige required to level up Title Talents and Battle Talents.
7. Adjusted Mastermind Dungeon rewards (changed Demon Stalker to Mad Inventor).
8. Improved asset visual effects.
9. Adjusted Guild Shop rewards.
10. Story and Tutorial for new players can now be skipped. Improved the four comic panels.
11. Increased maximum slots in the Heroes Altar by 2. (Max 133 slots.)
 
Bug fixes:
1. Batch-opening Fortress Chest II will no longer display Prestige icons incorrectly.
2. Corrected Axe Punisher's skill description.
3. Team Here Be Monsters: fixed an error that caused previous Heroes to remain on their Hero Bases after defensive lineup is changed.
4. Arena: fixed an error that sometimes revealed opponent's defensive lineup.
5. When changing Traits: fixed a calculation error that occurred when player switched to consume Prestige due to insufficient Merits.

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