Castle Clash - iOS Today: 0    Total Posts: 526

Total:#2

Create Thread

[Bug & Suggestion] Labyrinth improvements

[Copy link] 1/314

#1
Posted on 11/22/17 11:42:13 AM | Show thread starter's posts only

In my opinion labyrinth is too hard, and because of that not rewarding. Besides, it has not enough gameplay because we run out of stamina in no time. I would like to post feedback here:

- Maybe make floor 1 easy, the higher floor the harder. Like add a point range of the total points a team can have at a certain floor. this way we can never face fully devo skelly team on floor 1 (so weaker players can play too)
- add some rewards. this very small amount of fame is almost nothing (maybe not neccesary if labyrinth would have been less hard so everyone could get more points)
- increase the rewards on the impsters. Besides these guys are very, very tough, the reward suck even if you are able to beat him
- less time in between till next season starts. Let us play more often, like every 1, 2 or 3 days. What's the use of a new game mode if it is closed more often  than it's open ( I count days till current season ends as closed since 30 stamina is gone in 3 mins for me now)

Anyone else feedback or remarks?

Signature
#2
Posted on 11/22/17 1:48:56 PM | Show thread starter's posts only

Yes, the opponents are too far apart. Often run out of stamina for that reason alone. This game mode is too time consuming also and not very fun. Other than that, it is great.

Signature